Application of edutainment technology for information security education
Abstract
Application of edutainment technology for information security education
Incoming article date: 19.06.2021The article examines the concept and scope of edutainment technology. A variant of the application of this technology in teaching students information security issues is proposed. Examples of the implementation of edutainment technology in a number of games covering cybercrime and information security are given.
Keywords: edutainment-technology, edutainment, information security, teaching, data protection, game